Garden of Witches

Garden of Witches

Developed by Team Tapas

Published by Team Tapas

Released 2025-05-23
$18.99

Available on:

windows

Community Reviews

Very Positive
94 positive out of 96 recent reviews (98% positive)

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About This Game

Garden of Witches is a fast-paced action roguelike where you’ll experience exhilarating combat, precise mechanics, and the thrill of crafting powerful synergies. To beat the game, you’ll need to prepare carefully, master enemy patterns, and strike with style. Shape your build from a randomized pool of spells, upgrades, and relics, and outsmart the other witches that stand in your way.

Host a Tea Party with Witches

The Garden is slowly deteriorating, and it’s all thanks to the idle and selfish witches who’ve lost their sense of duty. To save the Garden, you must beat some sense into them and round them up for the tea party.

The Enchanted Garden of Witches

A fading sanctuary. Rebellious witches. Secrets hidden behind the curtain of dreams. Emotional graphics and immersive storytelling breathe life into a world on the verge of collapse.

Strategy, Synergy, and Style

You play as Sil, the Thread Witch. Wield giant scissors to protect your precious sanctuary and persuade the other unruly witches to gather for the tea party. After each battle, you’ll face critical decisions, choosing spells, upgrades, and relics that define your playstyle. Harness the mysterious power of witches and “persuade” the other witches in the garden with your own unique and strategic combat style.

How to Convince a Witch

Every witch has distinct attack patterns, and they won’t go down easily. Study their movements, time your counterattacks, and use everything in your arsenal to win them over. Precision and quick thinking are your keys to victory.

What Matters is an Unyielding Heart

Even if you hit a wall, don’t give up! Each death is a step forward, unlocking new abilities and permanent growth.

Early Access

In the current Early Access version, you can enjoy the following content:

  • The full main story (5 chapters)

  • A deep combat system built on flexible attribute-based builds

  • A progression system that highlights strategic elements such as attribute synergies, relics, and weapon variations as you progress through each chapter

  • Light endgame content focused on record achievement

Looking ahead, we plan on adding new areas, bosses, endgame content, and a variety of additional features one by one. We’re committed to delivering a game experience that continually evolves with consistent updates and improvements until our game is ready for its 1.0 release.

Your feedback will shape the future of our game. We hope you will join us and be a part of the journey.

System Information

Age Rating

All Ages

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