Developed by Demon Max
Published by Demon Max
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In Guilty as Sock!, it’s a free-for-all with your friends! The prosecutor throws wild accusations, and with your evidence cards, you’ll either defend yourself or roast the accused. The judge? Just trying (and probably failing) to keep things under control as chaotic lawyers yell their way to victory.


Lawyer or prosecutor? Grab your evidence cards and twist the story to your advantage!

Want to throw your opponent off their game? Talk over them, toss paper balls, mock them—whatever it takes to sway the verdict in your favor! Chaos is the law here.


As the judge, you control the courtroom—give the floor, punish unruly lawyers, and toss out any evidence you find suspicious (or just ridiculous). Whether you deliver a fair verdict or go full rogue, it’s all in your hands! Will justice prevail? Meh… probably not.


WITNESS – Supports prosecution or defense by providing key facts that can sway the trial.
BAILIFF – Keeps order with tools to subdue unruly players.
JOURNALIST – Can publish up to 3 breaking news articles per trial, usable as evidence.
JUROR – Votes guilty or not guilty via buzzers and draws doodles on their slate.
These roles add chaos, strategy, and humor to every courtroom session!

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