Developed by Games++
Published by Gamirror Games
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Latest version [2.0.5]


In this alternate world, a different language is used. Players will interpret and dechiper characters' words through expressions, gestures and the objects they point to.

The language of this world isnât as refined as human languages. One meaning is concentrated in one word, with almost no particles; a string of words conveys only a rough meaning.

This is a point-and-click adventure game. Players will investigate items to learn words or engage in conversation to progress.

Choices for actions are available at various points. Small changes in development, branching paths, or even instant death can occur.

Even if you reach a game over, you can retry from just before without any penalties.
Thereâs no affection management, and acquiring flags will unlock more choices. Players can freely jump back to previously encountered scenes from chapters and try again. Play comfortably and easily!

There are 20 types of mid-story endings (bad endings or unresolved problems).
There are a total of 17 endings, including character route endings and late-stage endings upon reaching Chapter 5.
*Note: There is a fake ending presented as a happy ending midway through the story, so please be careful not to misunderstand.

âPlaytime
It takes about 5 hours to complete one full playthrough of all routes.
*This game is designed with replayability in mind, where understanding character conversations may require re-watching scenes after filling up the dictionary.
âPlaying without sound is not recommended (There are sound-based effects).
Players who want to make the characters say funny things or try different playful approaches are also welcome to enjoy the game freely.
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