It Could Have Been Me

It Could Have Been Me

Developed by Alexander Cobleigh programmer, Ali Ahmadi interview, a lot more people, Åsa Egnér vr-designer, Carolina Ask modeler, Emilia Carapic music, Joar Egnér Lofberg sounds, Johan Zdybal early modeller, Sakib Zabbar main voice

Published by Kreativitetsbanken

Released 2019-05-18
$0.99

Available on:

windows

Genres:

Community Reviews

Very Positive
1 positive out of 1 recent reviews (100% positive)

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About This Game

It Could Have Been Me


An experience about an unaccompanied youth's journey from Afghanistan to Sweden, and a tribute to these youngster who risk their lives to create a better future for themselves.

  • 26 documentary stories from unaccompanied youths from Afghanistan, as well as activists and employees at the Swedish Migration Agency
  • 5 surreal worlds: the mountains, the tunnel, the train station, the caves, and the heavens
  • Rap from Emilia Carapic (Bac Nini), based on the dreams of the newly arrived
  • Travel in VR using Oculus Touch controllers and the latest Oculus Rift
  • Estimated playtime: 20 minutes per journey. Play multiples to experience new stories
  • Surreal and realistic like life itself, with both artistic and documentary elements.
  • Dialogue available in both English and Swedish, depending on choices made in the tutorial


It could have been me, it could have been you, who had been forced to make this journey.

System Information

Age Rating

All Ages

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