Developed by 2,000 Damage
Published by 2,000 Damage
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Latest updates and Item Chests (DLCs) are currently available for Windows.
Sky Is Arrows is a real-time tactical roguelike where every second counts. Control a powerful hero, command five unique army groups, and adapt to a battlefield that changes as quickly as you can think. The deeper you go, the stronger your enemies become—and the more decisive your choices must be.
The Final Boss returns every five Acts. You cannot stop him. Only delay him. How far will you get before the world crushes you?

In battle, your units automatically advance and engage—but that doesn’t mean your job is easy. You’ll reposition armies, cast high-impact spells, and make snap judgments about when to protect your hero or push for victory.
Build a squad of five armies with over 40 unique units
Have your armies cover your hero’s weaknesses—and let your hero cover theirs
Leverage terrain, counter unit types, and time your abilities for maximum effect
Choose from four distinct army factions:
Regiment: The human faction led by Sir Roland, known for discipline and defense
Wyrm:Â Servants of Aldruin, the dragonkin faction wielding fire, poison, and brute force
Curator: The mystical elven faction, aligned with the forces of nature herself
Each battle is short—10 seconds to 2 minutes—but packed with tactical decisions. The rhythm is fast, but never shallow. A full game may last 5 minutes - 30 minutes depending on the player's skill.
While exploring the map, you’ll discover chests containing 1 to 3 randomized items—then choose one. Most items can be stacked up to 30 times, while others are unique or exclusive to specific maps and DLCs. There are 73 items in total:
41 Core items
6 Dragon Bracer items
20 Celestial Bow items
6 Ebonhare Visage items

The longer you spend choosing, the harder the game gets. Every second matters—even between battles.
Each Act brings new terrain, enemy combinations, and unpredictable modifiers. You’ll explore haunted graveyards, storm-wracked battlegrounds, corrupted shrines, and other ever-changing environments. Battles escalate. Tension rises. Heroes fall.
Survive long enough, and you’ll encounter the Final Boss. Defeat him… and keep going. He will return. The game never truly ends.
Choose your hero carefully. Each one alters your entire approach to combat.
The Templar breaks through enemy lines with holy strength
The Succubus manipulates enemies with fire and charm
The Ranger blends nature’s speed with rapid-fire attacks
The Zypher reshapes the battlefield with storms and frost
The Marauder, Gargoyle, Hunter, Lizardman, and Archer each bring their own mechanics and synergy trees
Your hero determines what units and items you’ll gravitate toward—and what strategies you’ll need to survive.
I wanted to create a game where decisions matter more than reflexes. Where pressure is constant—sometimes even chaotic.
Sky Is Arrows rewards clarity under fire... and punishes hesitation.
— Yale, Creator of Sky Is Arrows
Real-time tactics meets roguelike escalation
9 heroes with distinct spellkits and army synergies
40+ army units with unique abilities, from siege Treants to flying Thunderhawks
73 items with stacking, randomness, and combo potential
Map-specific treasures and DLC-exclusive builds
Battles that are fast and readable, but always demanding
One-time purchase, no microtransactions
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